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Crysis 2 Review

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Jawknee
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Feels a bit floaty to me.

 
Posted : 23/03/2011 12:00 am
MadKatBebop
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I know in the first one power jump was kinda floaty, if the 2nd ones suit is exactly the same I would awesome it would be a little floaty.

 
Posted : 23/03/2011 12:00 am
bigrailer19
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It is a little floaty but no where near halo. None of that super high flying feel. Their is a lot more weight to it.


Last edited by bigrailer19 on 3/24/2011 12:11:55 AM

 
Posted : 23/03/2011 12:00 am
MadKatBebop
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What would've been really awesome if Crytek gave PS3 owners Crysis and Warhead in HD on the Crysis 2 disc, instant buy!

 
Posted : 23/03/2011 12:00 am
bigrailer19
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Well I can't disagree with that score. I'm really impressed with the game. And as Ben stated as the campaign goes on it just gets better! And it's damn lengthy, very nice considering what we've had to put up with lately! The mp is really well too. Their are some balancing issues but sometes that's ok and with this game it's ok because of all the upgrades. I really like that you can choose which rooms to play in based on your rank as well! Very nice when just starting out!

All in all The game is fantastic and as I've said any shooter fan needs to give it a try!

 
Posted : 23/03/2011 12:00 am
Ben Dutka PSXE
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Not to disillusion anyone, but I just had to stop playing because I got trapped in an invisible hole...a LONG way from the last checkpoint.

Unhappy I am. Doesn't change the score, although I know this didn't happen in KZ3. Just sayin'.

 
Posted : 23/03/2011 12:00 am
Jawknee
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I am noticing a lot of bugs in this game that aren't apparent in Killzone as well. Namely texture loading when loading from a check point and a fair amount of jagged edges. Great looking game, but people really are deluding themselves if they cannot see the obvious gap in overall quality between this and Killzone.


Last edited by Jawknee on 3/23/2011 11:40:17 PM

 
Posted : 23/03/2011 12:00 am
kraygen
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Sarcastic and cynical, oh I'm sure they're there if you look hard enough. =)

 
Posted : 24/03/2011 12:00 am
___________
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the 360 version is allot better!
much less frame rate dips, less jaggies, and runs at a higher resolution.
for cryteks first ps3 game its pretty good, but in no way are the 2 identical, or even close!
im pissed how the PC version turned out though.
i mean no DX11 support?
WTF?
this is crytek right?
the guys who use to push the PC to the limit!
yea, its just pathetic!

 
Posted : 24/03/2011 12:00 am
FM23
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I like the look of Xbox games...I'm not going to lie

 
Posted : 24/03/2011 12:00 am
slugga_status
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Varies from each game. Batman:AA looked watered down on 360 while the ps3 version looked smooth and polished. Really just depends...

In regards to Crysis, from what I've seen, they look about the same..In the eye of the beholder...

 
Posted : 24/03/2011 12:00 am
dillonthebunny
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I think Mr Blank needs to go read some facts before becoming a fanboy on this subject.

 
Posted : 24/03/2011 12:00 am
Jawknee
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Cowpatty, you have no credibility so stop actng as if you do.

 
Posted : 24/03/2011 12:00 am
kellett007
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I believe KZ3 used Havoc for their video stuff while KZ2 did not

 
Posted : 24/03/2011 12:00 am
Temjin001
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Havoc handles physics. KZ3 used a Bink codec for it's FMV. It's dated and crappier than the newer FMV codecs out there. But GG addressed their Bink decision in an interview. They said Bink has a lower memory footprint, making streaming data behind the scenes much faster (notice how the game has nearly no load screens?) Unfortunately, the video quality losses detail because of it.
360 owners suffered similarly with their version of FF13 because Square-Enix used Bink for that version, whereas Sony got the good stuff.

 
Posted : 24/03/2011 12:00 am
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