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Final Fantasy X/X-2 HD Remaster Review

Graphics:
8.5
Gameplay:
9.5
Sound:
8.7
Control:
8.5
Replay Value:
10.0
Overall Rating:
9.0
Online Gameplay:
Not Rated
Publisher:
Square Enix
Developer:
Square Enix
Number Of Players:
1
Genre:
RPG
Release Date:
March 18, 2014


Hey, I remember this! This is Final Fantasy . This is a series I’ve often called “the greatest franchise in video game history.” It’s the series that first got me involved in role-playing and for years, continually delivered. And when I say that, I don’t mean it was always good; there are lots of franchises that are always “good.” No, for a while there, every single entry was epic and memorable; each set a new high watermark for the role-playing genre. And now, looking back, I’m reminded of the singular greatness that was once synonymous with Final Fantasy .

Graphically, let’s just state the obvious up front: Beautiful new high-definition visuals can’t hide the fact that yes, these are PS2 games. While this is a worthy HD upgrade on all fronts, and adds a wonderful luster to our deeply entrenched memories, the developers didn’t recreate the entire game from scratch. As such, the world and character detail can’t be compared to modern-day productions. That’s plain. Even so, given the shift in this industry to more Western-themed styles, it’s kinda like culture shock to retrace our steps to a time when Japanese influences ruled. And you now, it’s refreshing. It’s just a different form of fantastical imagery.

They didn’t redraw all the character and world designs, and they also didn’t recast and re-record the voice performances. Hence, we’re left with the amateurish voice acting that was, at one time, considered top-tier. It was during a time when acting was just coming to prominence in the gaming industry, so you didn’t find many veteran professionals in the field. I say it contributes to the charm of the game, but not everyone will see it that way. Beyond that, you can’t deny the quality of the soundtrack, which is just plain gorgeous. Still not a fan of J-Pop, but that’s hardly the only type of music in FFX-2, a fact which shouldn’t be ignored.

Do you know what struck me during my first few hours playing FFX HD? It wasn’t that turn-based combat should never have died, and should never be labeled “outdated.” And I wasn’t walking around going, “oh, I remember this!” because in point of fact, I don’t remember much of it, having played through it over 12 years ago. No, what struck me surprised me: The pacing. I never realized just how much faster gaming – and indeed, all forms of entertainment – has become. Over the years, developers have felt the need to bombard us with constant stimuli so as not to lose our attention. By most modern standards, these old games are…slow.