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Dragon Ball: Raging Blast Review

Graphics:
7.0
Gameplay:
6.9
Sound:
6.5
Control:
7.0
Replay Value:
8.0
Online Gameplay:
8.0
Overall Rating:
7.0
Publisher:
Namco Bandai
Developer:
Spike
Number Of Players:
1-2 (2 Online)
Genre:
Genre


Dragon Ball Z games keep selling year after year. It's actually quite amazing when you consider that a decade ago a copy of Dragon Ball Final Bout GT would fetch for hundreds, and its rarity was only due to the fact that no one bought the game. And no one bought the game because it was awful. So at that point in the 90s, we were convinced that seeing a new Dragon Ball game on a console, let alone a good one, would likely never happen. But it did, with Budokai…but then the games got progressively worse as countless DBZ assaulted retail space year after year. Just last year we had Dragon Ball: Burst Limit, and this year it's Raging Blast.

I'd reckon that people who bought Burst Limit found themselves pretty miffed when they found out about Raging Blast and its scenario layout. Where as Burst Limit captured the Saiyan and Cell Games story arcs, Raging Blast captures a plethora more. In fact, some of the biggest and most memorable story arcs the anime has ever had can be experienced in Raging Blast, as there are over 100 battles in total spanning all of the arcs. The campaign mode allows you not to just recreate the battles and stories as they happened, but also rewrite them, which will unlock secret cutscenes. Unfortunately, the campaign mode hits a major crater in the road…

You see, as I began to dive into the different scenarios, I noticed something off with each one of them…I thought to myself that maybe it's been a while since I've seen the cartoon so perhaps I'm not sharp on the dialogue and such. But then, after a bit of playing, it dawned on me, a lot of these episodes are online, so a quick YouTube search made it apparent that Spike cut corners and left out the authenticity this game should've rightfully had. Was it so hard to reuse the original dialogue or even use the original audio from the anime? The cutscenes here and their respective dialogue bear very little resemblance to the original it borrows from.

So what's the point of loading this game with all of this content, if it's so…wrong? Shouldn't the entire focus be aimed at pinning nostalgia and not stomping on your memories? It's like releasing a Metal Gear Solid Compilation and changing around the dialogue and voice acting, which we all know to be a staple of the franchise. I mean, we remember how nutty MGS fans went when they changed the voice of Mei Ling for the GameCube game, right? Point made.

What you have left is a game that plays very much like the last game. The game mechanics aren't exactly what I'd call deep, and you can get through the battles simply mashing away at the same combo over and over again. Yes, if you dig a little you'll find a number of other attacks that are surely much more fulfilling than just repeating the same crap over and over again. Now, having said that, if you liked Burst Limit and don't mind more of the same, there are over 120 characters to play with, but that number includes transformations and costume changes. Taking costumes out of the equation, there are just over 70 fighters, and 43 without transformations. A set of 10 different stages will act out as your battleground, all of which are fully destructible. Unfortunately, most of the stages aren't very pretty to look at, or a whole lot of fun to fight in, despite the deformation. On top of that, with over 100 battles, it becomes painfully clear that 10 stages is not enough.

Team battles allow for character switching on the fly, much like what Capcom offers in the "Vs." games. Which leads me to the multiplayer aspect, as it is perhaps the best thing the game has going for it. If you like the game mechanics here, then you should find yourself enjoying the battles online. There are tournaments to setup in the World Tournament mode, but I do have one warning for you…it may be a bit tricky finding good fights. I've encountered fighters who, literally, spam the same attack over and over again (I can only assume they're young teenage kids). On the other hand, I've also encountered no fights at all, sometimes. So, if you have a few friends who mutually share your interest in DBZ, link up with them or find a group on a gaming forum.

Raging Blast is a pretty good looking game, overall. The environments are, perhaps, a bit barren, but they do a decent enough job of mimicking the locales of the series. Also, I do wish for a proper gore option in these games, to capture the look of the Japanese version, which as many should know was pretty graphic in the gore department. Of course that may cut into sales, but it surely would appeal to the hardcore DBZ fan even more. That said, the character detail is pretty good, not leaps and bounds different than the last game, but definitely a bit more polished and smoother, overall. Seeing as how this game does run at 60 frames per second, and the resolution is a full 720p, it helps earn Raging Blast a few extra points.

To me, what should drive a game like this is the audio. But as I mentioned, the dialogue has not been pulled out of the original series, nor do the voice actors re-enact those lines. So the game audio isn't very faithful to the anime, and even though I'm not a hardcore fan by any means, I do know enough to be disappointed here. And I'm disappointed, I full-well expect disappointment from the core fanbase.

Dragon Ball: Raging Blast offers a ton of content for you to wade through, there's no doubt about it. But it lacks the nostalgia and authenticity to really make you enjoy the experience. If you can get past certain quirks, then the hardcore Dragon Ball fan within may find some pleasure out of Raging Blast. But if you were looking for a bigger step up in game mechanics, and not just a large campaign mode, maybe you should hold off until the next iteration, which Spike will inevitably make sometime soon. If you're still not sure, at least hold off until the price drops to something like $30.

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firehahahahaha
firehahahahaha
14 years ago

You might wanna re-read the first couple of paragraphs Arnold. You seemed to have switched burst limit and raging blast.

As for the game itself, I prefer the burst limit mechanics over this one, so I probably won't be playing it till the price goes waaaay down

Hexen
Hexen
14 years ago

Looks like the Dragon ball game that I've been waiting for since Tenkaichi 3.I going to probably get it this week specially since Namco said it will be adding new characters every two weeks.

Riku994
Riku994
14 years ago

Just last year we had Dragon Ball: Raging Blast, and this year it's Burst Limit.
Backwards

fatelementality
fatelementality
14 years ago

I'll play this game when I'm good and dead.

Superman915
Superman915
14 years ago

I think I've watched maybe 10 minutes max of Dragonball anything in my life.

Reccaman18
Reccaman18
14 years ago

I love the game. true, it could be a bit better, but its still a good game.

LowKey
LowKey
14 years ago

lol, it happens Arnold, we had burst limit last year.
"To me, what should drive a game like this is the audi."
LOL always got cars on the brain eh?
As for the review thanks for the warning. What does DBZ games need? I've said it before, mix the ki blast battle mechanics from Budokai 2 with the character creation and incredible story mode of Budokai 3, sprinkle in the seperate punch and kick buttons from Budokai 1 and don't skimp on the stories, dialogue, extras, characters or maps/world exploration and you have thee perfect DBZ fighter. Everything after Budokai 3 was CRAP even Budokai 3 was a bit CRAPPY.


Last edited by LowKey on 12/6/2009 7:05:40 PM

LegendaryWolfeh
LegendaryWolfeh
14 years ago

Eh, had higher expectations, honestly all I wanted was a upgraded tenkaichi 3, but they destroyed the gameplay and messed up the story terribly, it's quite sad..

LegendaryWolfeh
LegendaryWolfeh
14 years ago

also a note about the frames and such, this game's camera is terrible, you'll get pushed into a wall eventually and when you do the camera seems like it's almost in your back seeing through you which causes the frame rate to drop to like 10fps and you can't really do much as you don't know when to do it anymore

SnipeySnake
SnipeySnake
14 years ago

"all I wanted was a upgraded tenkaichi"

same….


Last edited by SnipeySnake on 12/6/2009 8:28:26 PM

Akuma_
Akuma_
14 years ago

tenkaichi destroyed it all

budokai 3 ftw

Hexen
Hexen
14 years ago

"tenkaichi destroyed it all "

But in a good way right? Seriously thought let's not get into a Tenkaichi vs Budokai discussion.We know they both have followers and nether side is going to convince each other that theirs is the best one.

btw I can't tell if my last two sentences make any sense.

SnipeySnake
SnipeySnake
14 years ago

"MGS fans went when they changed the voice of Mei Ling for the GameCube game"

THATS why she didn't have that accent in mgs4….Thanks for clearing that up xD

ArnoldK PSXE
ArnoldK PSXE
14 years ago

Jeeez. I can't believe the confusion in the second paragraph. All throughout this review I was struggling to remember which game had which generic subtitle. I constantly had to glance over at the boxes and go "ah, right." I think all of these generic games are finally forming into one in my head.

Kr3sn1k
Kr3sn1k
14 years ago

im gona wait for the price to lower a little then get this one nice

Akuma_
Akuma_
14 years ago

budokai 3 was by FAR the best of all dbz fighting games.

tenkaichi kinda ruined it for me.

brind back the budokai 3 team for a true next gen DBZ game.

You need….
Budokai 3 story mode
Budokai 3 transformation system

at least!

Banky A
Banky A
14 years ago

For me, personally this game would probably rock so much.

I love Dragon Ball Z games, all of them. I played the demo for this every morning and night. I loved it! I'm still gonna replay the demo and annoy my PS3 friends with the game title under my name 😉

It's a matter of time a Budokai 3 happens on the PS3 this gen. Which is what I'll buy. But not this.

Akuma_
Akuma_
14 years ago

Im right there with you on that Banky

___________
___________
14 years ago

maybe its time for mortal kombat to come back and retake the throne?
i miss that series, MK V DC universe was a really good game, i loved all the battle techniques they added like when your falling of a building or going through one.
but what the hell?
i know its a DC game so the license restricts the violence and gore but WTF?
its like taking GOW and removing all the blood and severed limbs.
i dont want mortal kombat meets whinnie the pooh.
i want mortal kombat meets god of war.
the series is famous for its brutality thats what the fans want.

take the 3 fighting styles of mortal kombat deception, take the conquest mode of MKD.
add the brutality moves from MK2 and you have the perfect mortal kombat game.
than i would love to see a new mortal kombat shaolin monks game, that was the best of the series loved that game to death.
the final boss battles were so freaking hard.
brilliant, finished the game like 10 times, and being able to play co-op as sub zero and scorpion was genius!
saw the concept art for the rumored new MK game and i dont like it at all.
looks to ninja and fake.
just keep the characters as they are, scorpion looked BAD A$$!!!!!!!!!!
in deception.
scratch that,every character looked bad a$$ in MKD.

Jawknee
Jawknee
14 years ago

I'll buy it when it's cheap.

Kiryu
Kiryu
14 years ago

Hardcore DBZ fan here-Dragonball Games will never become like Playing the Original Anime unless a developer like Naughty Dog makes the game.

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