The new PlayStation 3 exclusive, Amy , turned quite a few heads when it was announced last week. And now, developer VectorCell has revealed the first round of baseline info for the downloadable game.
You can find the full rundown at ElectronicTheatre but here's what jumped out at us: firstly, a "very unique use of camera setting to create emotion." We're not entirely sure what that means, but it could be a game-changer. They're also promising "unique gameplay" that apparently centers on "extensive cooperation with a character to be protected," sort of like what we did in ICO (and hopefully not what we had to do in Knights Contract ). Amy is not a fighter; she merely follows you, but due to her small stature, she can squeeze into otherwise inaccessible areas. She even has a few "mysterious gifts" that might assist you… You play as Lana and you probably won't be surprised to learn that she isn't stronger than most enemies. We'll have to use improvised weapons, or simply run or push them away; there's always the option to hide and use a bit of stealth.
Lana is actually infected with the same virus that has twisted the poor souls that now hunt her, and she'll mutate if exposed for too long. During this phase, she won't be attacked and she can even lure enemies. Those enemies, by the way, don't sound like your typical zombie foes: they can "detect sounds, heat, movements," and more. They can even "exchange information," which sounds downright creepy. Amy is set to be released on the PSN during the second quarter of this year.
Related Game(s): AMY