At first, I think we were all overwhelmed at the sheer magnitude of the announcement. But it didn't take long for me to notice something: an unpredictable yet seemingly reasonable schism in the gaming community, evidently created by the style of the game in question.
A perfect example of some misgivings I've seen concerning Eat Sleep Play's new project is this comment- "Eh, I've moved past it." This sort of sums up the feelings of some gamers; we've seen similar comments from posters here at PSXE and in truth, you will find such statements everywhere. It's the obvious implication that since Twisted Metal: Black on the PS2, and since the time when the franchise name elicited smiles from gamers everywhere, the industry has changed. Some will even say we've "grown up" and a game like Twisted Metal is a little too…simplistic. We've got games that look and play a lot like blockbuster Hollywood movies now; we've got storytelling innovations and revolutions; we've got the advent of new technologies in the realms of motion-sensing and 3D. And in fact, David Jaffe recently confirmed that his new game wouldn't support either.
Something struck me about what Dave and Scott Campbell said during our E3 interview ; they were talking about the multiplayer aspect, and how they wanted to reclaim that lost feeling of sitting next to your buddy on the couch, playing the same game. And as time has gone on, I've seen a lot of this mentality from Jaffe and Co.: it essentially says that we shouldn't take ourselves so damn seriously all the time, and that this industry is about fun, and that "fun" doesn't necessarily have to hold deeper meanings or provide deeper emotions and experiences. And while I will always say gaming must progress in order to finally obtain true legitimacy and I love the advances in storytelling and writing, I sort of agree. A certain part of the industry must stick to its roots; we must remember why we started playing in the first place, and why we still play today.
Twisted Metal is about fast-paced entertainment. It's about blowing sh** up. It's about teaming up with friends or enjoying a dark, frenetic, madcap, over-the-top car combat game by yourself. The visuals aren't designed to fool us into thinking we're watching a film, the stories aren't an attempt at replacing the novel, and there isn't a recreation of a realistic world, ala GTA or the upcoming Mafia II . No, it's none of that. What it is – or should I say, what it likely will be – is a blast and a half designed specifically for the sole purpose of allowing us to forget our cares and grin away for a few hours. That's all. In its simplicity, it's a noble endeavor; you shouldn't say you're "past it" or you've "outgrown it." You shouldn't analyze it or over-think it. Just play it. And if you don't have fun, we'll be quite surprised.
That all being said, I do believe this mindset must coexist with the progressive, forward-thinking part of the industry to give us a nice balance. I love the artistic side of all entertainment forms…sorry Dave, but the "artsy fartsy" games you seem to dislike are some of my favorites. 🙂
Could I ask Arnold to review BlazBlue: Continuum Shift?
Last edited by WolfCrimson on 8/3/2010 10:28:49 AM
We'll see.
I can certainly say it's on my list of games to look out for.
I have been honest when I say I have neer played one of these games before but I more than likely will get it.
I can't get excited about something I have never played before.
I never played Twisted Metal…well actually once since I didn't own a PS2.
I did play a ton of Super Smash Bros. What you describe reminds me of my many hours playing that with friends and family. Good Times.
Still have all my original PS1 and PS2 copies of the Twisted Metal games. TM on the PS3 is a day one purchase for me. Anyone who has not played TM in the past should give the game a chance. I think you will have more fun then you can imagine. Twisted Metal is not part of the vehicular combat genre, it defined the genre.
Last edited by Evil Incarnate on 8/3/2010 9:10:19 AM
I totally agree with everything u say. THIS GAME IS THE BEST. if I didn't have a ps3 already I will go out and buy one just for this 🙂
silly rabbit… Trix are for kids. Not Twisted Metal. Even if it is for kids. It's still going to be bad ass.
Very good article. If every game was like Heavy Rain or most of Rockstars recent creations, games would get a little boring after a while. Transformers WFC is a crappy game, but I have had so much fun playing the multiplayer so I am definitely getting my moneys worth. RDR and GTA are back on the shelf and I haven't touched Heavy Rain since I viewed every ending possible. That being sad, my money was well spent, but those games get boring after you have played the experience. If I can enjoy TM as much as I enjoyed crap Transformers WFC, then TM will definitely be a highlight for me next year. Masterpiece type games have little replay value to me (Dead Space, Heavy Rain, Fallout 3, etc), but games that are just about having fun and little else, have the highest replay value. Wonder why Call of Duty is so popular…it's has no substance, but alot of value if you dig the MP aspect of the game. That's why Halo is so popular even though I hate those games. Most games that lack story oriented gameplay have the most replay value in my book (Midnight Club LA (race car games period), multiplayer for any games I like (for me it is KZ2 and WFC), Demons Souls, etc.)
It's just like Street Fighter
It's the king of kings
Truly THE definitive Car-Combat game
It's truly 'bout competition and and learning those tracks perfectly.
You'll see when it releases, it's gonna set your hair on fire
i dunno never got into twisted metal.
played part 2 back in the day. was fun but i dunno about this new one.
ill wait n see if i care about this new 1.
i need to see more about it.
if the online is gonna b good then i'll b all over it. but until then, uncharted 2 still takes up all my time