By now, it's easy to say the first quarter of 2010 is crowded with high-profile releases and ironically enough, many of those games fled out of 2009 to avoid the stiff holiday competition.
But Quantic Dream still believes it's a bad idea "to release a new IP or a new genre just before Christmas" and on top of which, if a game is good enough, it'll probably sell well. We've been saying this for quite a long time, but it's good to hear a developer echo those words of wisdom. During a recent PlayStation LifeStyle interview , Quantic Dream CEO and Heavy Rain director David Cage said it's basically "up to them" to deliver a singular experience that consumers will pay for. Said Cage:
"But, yeah, you know, if the game is good I think it’s going to sell anyway, so it’s up to us, and we are in this type of strange situation where we try to create our own genre, so we can’t say we really have competition as such, in the same category of game, so we believe it is an interesting position."
We've bought into this "new genre" type of thinking before, previously postulating that Heavy Rain might be the start of an intellectual genre due to its unique cinematic/interactive style of storytelling. And if there's one thing we've proven in this industry it's that quality titles do sell particularly well. Lastly, even if the game arrives around the time of God of War III , Gran Turismo 5 or even Final Fantasy XIII , Cage is right in thinking that Heavy Rain really wouldn't be in direct competition with any of these titles. We are indeed hoping for this game to be successful!
Related Game(s): Heavy Rain