You know Infinity Ward is behind the upcoming Call of Duty: Modern Warfare 2 , but did you realize they have two dedicated teams working on two very different aspects of the production?
According to NowGamer , Infinity Ward community manager Robert Bowling says there have been two separate teams working on the multiplayer and single-player components. This has been the plan since development started, and Bowling added that they "love to defy expectations when it comes to the single-player story mode." Perhaps this is a trend we'll start seeing more of: studios split right down the middle so one side can deal exclusively with the single-player mode and the other can handle the multiplayer aspects. In the case of Modern Warfare 2 , we imagine everything will rule about the game, but it may prove very helpful to have this two-team setup from the start. Furthermore, Bowling did want to praise other studios for their work in the first-person field, and that includes Valve and Left 4 Dead and Bethesda and the first-person RPG, Fallout 3 . Said Bowling:
"Bethesda is really redefining the single-player first-person experience. Fallout 3 was a renaissance for single-player mentality and proved that multiplayer isn’t the end of great single-player experiences."
Developers really do take cues from one another on a consistent basis; certain advancements really catch their eye, and they're often appreciative of and impressed by the efforts of their colleagues. Fallout 3 is technically an RPG, but that doesn't mean Bethesda didn't use a lot of the same gameplay mechanics we find in FPSs. In fact, if this keeps up, maybe we'll have to get rid of the "FPS" category entirely and just call them "FPEs;" first-person experiences.
Related Game(s): Call of Duty: Modern Warfare 2