By now, you should've heard about id Software's Rage , which is in the process of being developed for the PlayStation 3, Xbox 360, PC and Mac.
Anything id and John Carmack does will get a lot of attention, but it got the wrong kind of attention last month, when an Edge magazine article ignited a spark of negativity in the PS3 community. He said that currently, while the 360 and PC versions were running at a very nice 50-60 frames per second, the PS3 was only functioning at 20-30 frames per second. But sometimes things progress more slowly when a designer isn't 100% familiar with a platform, and that doesn't mean the final product will be inferior. id tried to explain this in a recent Tweet :
"The Edge Magazine article has caused quite a ruckus. We are committed to ensuring that gamers on all platforms have a great RAGE experience."
There's no doubt that we have faith in id Software, but PS3 owners are beginning to "qualify" the developers: if they don't have a solid history with PlayStation products and their area of expertise in the past has centered almost entirely on PC hardware (and Xbox hardware, which is very similar), we have our reservations. Valve is a good example; that studio even admitted they'd have to "go out and get some PS3 guys" to really do things properly. So although we're certainly expecting identical Rage experiences across platforms, perhaps PS3 owners will notice id's history and…well, buy another version.
Related Game(s): RAGE