While there have been a few movie-to-game adaptations in the past year that have turned out surprisingly well, we can't think of a film based on a game that fared well at all . Take, for example, the less than mediocre "Doom."
Most actors aren't willing to talk about their flops, but Dwayne Johnson (still better known as "The Rock") recently spoke to MTV News about his experience, and he acknowledged that, quite simply, mistakes were made. He kicks off the interview by immediately saying, "We're an example of what not to do," when it comes to trying to bring video games to the big screen. It's an example of "trying and failing," he continued, and furthermore, "it always just comes down to writing and material," which I think we can all agree was significantly lacking in "Doom." He does explain that they tried to bring in other types of fans into the project – fans from the sci-fi and thriller movie genres – rather than simply catering to fans of the game series, and that didn't work, either. At the very least, he's being honest about it and not trying to pull the typical Hollywood crap of, "oh yeah, it didn't really appeal to everyone." That's code for "I don't wanna admit it sucked." Johnson is being candid and hopefully, if he ever does another film based on a game, the director will take his advice and know "what not to do."
You can view the brief interview over at the MTV Multiplayer blog , and although we're not sure why it takes place in the back of a car ('scratches head'), it's still worth a listen.