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Will RE5’s “Tank” Controls Keep The Game From Elite Status?

Okay, so as you all know by now, you won't be able to move and shoot at the same time in Resident Evil 5 . You couldn't do it in RE4, either, but many had assumed that Capcom would institute the more action-oriented and dynamic control scheme into this next-gen sequel. Well, it isn't there, and the reaction around the 'Net is one of general annoyance.

We have the game to review – no, we won't be issuing any analysis until the embargo is up; we follow the rules – and I sat down with the demo last night. When Arnold told me the "tank" controls remained and there was no option for running 'n gunning, I initially took the news in stride. See, I really loved RE4 (as most everyone else did), and I didn't mind the control limitations and restrictions in the least. Of course, this was probably due to the fact that RE4 was for more action-oriented and fluid than any other RE installment to that point. Furthermore, when I started playing RE5, I noticed Capcom had increased the speed of the zombie attackers. At first, they tend to shuffle about like always, but when they spot you, they will often rush you, and there are many of them. It didn't take me long to realize: if they were going to do this, they should not have kept the same control scheme. We really do need to move and shoot. If you want our aim to be compromised, fine, but standing stationary is rarely a good idea in that game.

On the flip side, I suppose it encourages the player to be more patient and more strategic. You really do need to keep your distance, and even if you are in close, your character's new melee capabilities really are quite effective. The knife appears to be just as cumbersome as ever (it's like a franchise patent), but stomping and punching enemies works quite well. Your partner, Sheva, is no slouch, either, and I love the auto-trading between the two inventories (if she has an excess of ammo and you're low, she'll toss some bullets over immediately). Besides, when standing still, you can target parts of an enemy's body more accurately; hell, you can even shoot the weapon they're carrying. And of course, there are the survival/horror purists that don't want their games to play like every other third-person action title out there, and they do have a point. I can certainly understand that viewpoint, especially because the genre lines are becoming crossed and blurred at a very rapid rate these days.

So I'm not saying I won't play RE5 and I'm not saying it won't be great. What I am saying is that what could've potentially been a 9.5-scoring, 5 million seller may have just dropped to a 8.5 – 9.0-scoring, 2-3 million seller. These controls just don't seem to suit the new environment, and it does feel restricting.

Related Game(s): Resident Evil 5

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ec0li
ec0li
15 years ago

@Ben

Does the final build have an action control as an option. I went and looked for the video interview on xboxlive with the Capcom rep and the dude actually said they will have an action control similar to Gears for shooter fans.

I knew I wasn't high…I did see that video.

NiteKrawler
NiteKrawler
15 years ago

I think it was confirmed that the rep in question made a boo boo. No action controls.

ec0li
ec0li
15 years ago

Wow, that's false advertising. That video I saw was the most recent video in Live's Inside Xbox video features. They should really delete that video if that's the case. It's misleading to say the least. That Capcom rep is big fat liar then. It's funny because he said it with such enthusiasm.


Last edited by ec0li on 2/5/2009 11:51:47 PM

Ben Dutka PSXE
Ben Dutka PSXE
15 years ago

No, to clarify, the final build does NOT have this fictitious "action control" option.

Capcom confirmed with us that such an option doesn't exist.

www
www
15 years ago

kk,wonder if could be released as a patch?
i doubt it.

dveisalive
dveisalive
15 years ago

Ben you and arnold etc are so lucky to get these games before retail/sell, that is kind a like a dream job you have!

Fabi
Fabi
15 years ago

I really don't want to offend anyone. I have no problems with all the new comers, I'm actually glad when I see someone new that's posting good stuff.

It's more like I don't like weeding through all the BS posts.

I know I'm off topic, but it's not like I can add a topic. It just came to mind when I was reading the back and forth arguments that went over the line and have no place in our community.

Once again, welcome to all the new comers. I also like the amount of posts, it gives me something to read while I'm installing software at work. I shoulda been clearer, it's more the amount of useless posts.


Last edited by Fabi on 2/5/2009 7:53:51 PM

ps92117
ps92117
15 years ago

sorry for any re fan but I have not done so many tank control before and the game was not fun for me, just not my game, don't think that many people new to the series will like it either.

dveisalive
dveisalive
15 years ago

This game will sell millions regardless of the controls!

cadpig
cadpig
15 years ago

Didn't like the controls in th RE5 demo. May, hold off until a patch.

Sol
Sol
15 years ago

People complain about the demo's controls, I'll admit I was one of them. But here's the thing, The next time I played the demo, I was still complaining about the controls, however what I didn't realize was that I had adjusted to them and was using them as if I had played for years. I don't think the controls are as bad as people (including myself) have said. Play it again, maybe you will see what I did.

Sol
Sol
15 years ago

People complain about the demo's controls, I'll admit I was one of them. But here's the thing, The next time I played the demo, I was still complaining about the controls, however what I didn't realize was that I had adjusted to them and was using them as if I had played for years. I don't think the controls are as bad as people (including myself) have said. Play it again, maybe you will see what I did.

migabyte
migabyte
15 years ago

I've already said this before on here. I loved the demo it was intense. The two player co-op is sweet. I own Dead Space. I liked Dead Space. But it isn't, and will never be RE. It was fun. He moved like a tank too, and I wasn't a fan of the zero G parts really. It was good fun, but short, and the story was a little too much event horizon for me. I haven't touched it since I beat it (took one week). Anyways, RE5 is going to be a treat for people who really like RE5. I know it's not for everyone (it has never been). But alot of people like it, and those people like it how it is.

Jamaican_Heat
Jamaican_Heat
15 years ago

Hi Everyone Im new to the site and I thought Id leave a little something on this topic since RE is among my favorites.
Ok I guess what Im not understanding is the whole concept on the difficulty in the controls. I find the controls very VERY easy with some practice. You need to utilize the quick turn….QUICK TURN! I bet everyone is holding the left or right to try to turn around, yeah I could see that being frustrating but 2 words…QUICK TURN lol I hope they never change the control, running and shooting dosent belong in Resident Evil and it wouldn't be Resident Evil with that mechanic. No all games are going to play the same people…you need to be a true gamer ..pick up the controller and learn to play..giving a game with the calibur of RE5 an 8.5 – 9 is just not right for the controls being exactly the same as they were before and nobody had an issue with them then. Now all of a sudden all of these people are saying how they loved RE4 but the controls in RE5 are unacceptable. THEY ARE THE SAME lol This really makes no sence to me at all. But Im hoping all the skeptics out there will give this game a shot after all the Res Evil controls never really went through any drastic changes, you figure people would be used to it by now.

Lord carlos
Lord carlos
15 years ago

greetings,welcome onboard 🙂

Fenrir
Fenrir
15 years ago

I think the controls can bring the sales of Re5 down to 2 Mio and the rating to a 7.5. I also played Re4 and the controls and the gameplay were carefully adjusted to each other, but in Re5 it is vice versa. Like Ben said – agile zombies (or whatever they are) need an agile hero. No need for an anabolic bouncer type moving like a dozer. All you do is standing, aiming and yelling "Hey here I am…don´t worry I can´t move while shooting and when my magazin is empty, I´m too slow to take cover or run away…so don´t hesitate…ok you´re rushing anyway…to come over and kill me. Furthermore the camera is a catastrophie in me opinion. I loved all RE sequels but this is the worst despite the graphics.

NiteKrawler
NiteKrawler
15 years ago

Don't really see how you can hate the camera in RE 5 but not RE 4…since they're the exact same. Maybe ever so slightly different. But bringing the score to a 7.5 for controls that just take time to get used to? Seriously? If I saw a reviewer give that score for that reason I…I don't know what I'd do because it's so ridiculous. I think the problem most people on here are having is that they aren't giving themselves time to get used to the controls. So many games play so similarly that they've gotten into a rut. When GTA 4 came out, I hated the new driving controls. But did I stop playing? No, I let myself practice and get used to them. Now I love them. Same thing with RE 5. At first I was annoyed with them, but now it's perfect. In fact, GTA 4 took a longer time to get used to than did RE 5 in my case. Bottom line is, don't play a minute of the demo, say you hate the controls, and stop playing and don't get the game. Try practicing some!

Fenrir
Fenrir
15 years ago

I think the controls can bring the sales of Re5 down to 2 Mio and the rating to a 7.5. I also played Re4 and the controls and the gameplay were carefully adjusted to each other, but in Re5 it is vice versa. Like Ben said – agile zombies (or whatever they are) need an agile hero. No need for an anabolic bouncer type moving like a dozer. All you do is standing, aiming and yelling "Hey here I am…don´t worry I can´t move while shooting and when my magazin is empty, I´m too slow to take cover or run away…so don´t hesitate…ok you´re rushing anyway…to come over and kill me. Furthermore the camera is a catastrophie in my opinion. I loved all RE sequels but this is the worst despite the graphics.

Nerull
Nerull
15 years ago

Indeed. Just because the character has always handled with the agility of Al Gore after a hefty breakfast of bran flakes doesn't seem much of an excuse to continue the trend, especially when the enemies are now less sluggish.
I loved RE4 (my 1rst) DESPITE the muddy controls because of the places and situations it put you in but really it just gets in the way of suspension of disbelief when you can't possibly miss how robotic "you" are. You're practically begging to be eaten.
I also accepted it more because at the time a lot of games were still clunky as hell, its reminding me a lot of gta2.
But the schemes seemed even worse this time, all of them had unnecessary combos of buttons for single actions where they could have just used a single button since there were a few wasted ones not being mapped to anything anyway. Plus it just feels wrong to have no option to fire with L2/R2 now that they're more trigger like, it's like walking with x,o etc and using the analog for inv. and reload.

Maybe I'd be more willing to take what they give me if there weren't a slew of other games to watch out for now. Just like I haven't bought a wwe game in several years since they seem to be moving more sideways than forwards.

Nerull
Nerull
15 years ago

And ya either way it will sell millions, so do Britney spears and all the other pop tarts, idol gets better ratings than obama, don't mean it's well done.


Last edited by Nerull on 2/6/2009 3:51:38 AM

OriginalSin
OriginalSin
15 years ago

The controls might not be perfect for most people, but I've played every single RE game and the controls have always been basically the same. For me it works and it ads to the tenseness of the game. You need to shoot and shoot right or they get you. This game is not meant to have you feel like you are in control, that's the whole idea…. But maybe that's just me.

Joe_III
Joe_III
15 years ago

here's my ultimate point. Controls were very unappetizing to me in previous REs. But now they seem to be speeding it up to the speed of Left4Dead. However, if you try to take on a wave of zombies in L4D by just standing still, you're going to take a huge beating each and every time — and there's 4 of you there, not just 2.

RE series has a great story, and it is one I want to see to its conclusion, I'm just saying that standing still while a bunch of people bumrush you is never a good strategy.

NiteKrawler
NiteKrawler
15 years ago

We all see your point. But OUR point is that somehow we can manage to get through it just fine and without any trouble. If you can't then maybe you just need to practice or something. Why give up just because something is hard for you?

Joe_III
Joe_III
15 years ago

I've figured out a way thru every other game so far. I'm kind of pot-committed at this point especially since someone prepaid the game for me at amazon for xmas… I just don't have to like it is all.

NiteKrawler
NiteKrawler
15 years ago

Yeah I guess I just love the series so much that I want everyone to try to enjoy it as much as possible also. Well, I hope you warm up to the controls sometime.