It's time to make the God of War: Ascension multiplayer experience even better.
Developer Sony Santa Monica has revealed a new update for the well-received title, which fixes some "key issues" the community has identified and adds a few improvements.
First up is the fact that update 1.04 will increase the allegiance level cap from 30 to 40. Those extra ten levels also bring a new item, two new relics, and ultimate magic for every allegiance. Secondly, you can now access your accomplishments in battles from the main menu (death/kill ratios, win percentages, etc.), which is great for tracking your online progress. Thirdly, the update enhances matchmaking optimization while also fixing some lingering audio issues that have plagued the experience ever since the game launched.
Lastly, many complained of a particularly frustrating shard issue that wouldn't let them grab the Spear of Destiny and Barbarian Hammer. It seems they've addressed this as well and they're also "on the cusp" of the first DLC announcements. Nice!
Related Game(s): God of War: Ascension
They need to tweak Trials of Archemides (Sorry dont know correct spelling) Take some enemies out or tweak enemies damage or something damn, playing on Hard is more than a challenge…its damn right frustrating.
They've already done this…
They released that patch in 1.03 I believe.
They didn't tweak Hard. Only Normal. Which is good considering its not that hard to begin with. Finished it on Titan after completing my first play on Hard. GOW3 was much more difficult than Ascension on the hardest setting. Not sure why people were whining about this.
Last edited by Jawknee on 4/7/2013 1:21:12 AM
It was really easy for me, you just need to learn how to parry properly and is all done.
They need to fix the damn Tutorial display settings. Turning them off doesn't turn them off.