Destiny was not only the most anticipated game of the new generation, it was one of the most hyped titles in history.

Perhaps unsurprisingly, the game has already generated over $500 million and that number will only continue to grow. But is this in spite of the lower-than-expected review scores…?

Currently, based on 17 review scores, the game holds an average Metascore of only 74. That's awfully low for a game that was supposed to be downright mind-boggling. However, it's also important to note that 17 reviews is a very low number; this means a lot of critics haven't yet weighed in. Maybe those who spend more time with the game will give the game a higher score, I don't know. But I do know that the sales thus far don't seem to reflect the 74 average review score.

For the most part, higher scores translate to higher sales. There are always exceptions, of course, but there's a reason publishers give developers bonuses when a game tops a certain Metascore. That's not just a "hey, job well done" pat on the back; that incentive exists because publishers know that well-received games make more money. In some cases, a lot more money. But maybe when hype is high enough and when gamers are completely convinced heading into a launch, those scores just don't mean as much.

What other explanation is there?